top of page



From Consoles to Ecosystems: What Atari, Nintendo, and Sega Teach Us About the Gaming Business
The history of the #gaming_business is more than a story about entertainment. It is also a useful case study in #innovation, #competition, #technology_management, and #platform_economics. Long before the term “platform economy” became common in business schools, the video game industry was already showing how companies could create value by connecting hardware, software, developers, distributors, and users within one ecosystem. Atari, Nintendo, and Sega played important roles
May 149 min read


Porter’s Generic Strategies and the Educational Value of Competitive Positioning
One of the most important questions in #Strategic_Management is simple but powerful: how will a business win? This question is not only useful for large companies or senior executives. It is also useful for students, entrepreneurs, managers, and researchers who want to understand how organizations create value, compete in markets, and make long-term decisions. Porter’s Generic Strategies provide a clear framework for answering this question. The model suggests that a business
May 138 min read
bottom of page