top of page



Small Payments and Large Market Effects: What Micro-Transactions Teach About Digital Business
The rise of #Micro_Transactions has changed the way many digital businesses create value, especially in the gaming industry. In the past, many game companies depended mainly on a one-time sale. A customer bought a game, paid once, and the main transaction was complete. Today, many games follow a different model. They may be downloaded for free or at a low cost, while revenue is generated through small optional purchases over time. This model is important not only for gaming,
5 min read


From Consoles to Ecosystems: What Atari, Nintendo, and Sega Teach Us About the Gaming Business
The history of the #gaming_business is more than a story about entertainment. It is also a useful case study in #innovation, #competition, #technology_management, and #platform_economics. Long before the term “platform economy” became common in business schools, the video game industry was already showing how companies could create value by connecting hardware, software, developers, distributors, and users within one ecosystem. Atari, Nintendo, and Sega played important roles
9 min read
bottom of page